· HP and Exp of Scorpido and Vampire Queen monsters were set as they should have been from the monster balance. Due to an oversight, they had the old (wrong) stats · Previewed and corrected all Furniture Kits. · NPC Lola from furniture and ornaments to houses have been corrected some things have been added · Disabled automatic clean · Ice/Fire/Earth Stone now hit by percentage (like daily bosses) - so they are a little more challenging · Changed old positions and added 9 new possible positions to draw when creating Ice/Fire/Earth Stone · Fire/Ice/Earth Stone spawn script has been rewritten, eliminating the creation of several Stones or not creating them at all · Added PZ for stairs on Boss Isle. · Completely rewritten the script for lever bosses, you will no longer be kicked out if you enter right after someone else · From now on all lever bosses can be done in 2, 3 or 4 people, the exception is Forgotten Demon which can be entered in 6, 7 or 8 people · The lever shows people who do not have level to enter the boss and who have completed the boss and how much time they have left - there will be no guessing which player has already completed the boss. · Corrected information in the !bosscheck command · Map bugs fixed · Ice/Fire/Earth Stones now use the target spell much less frequently · Ice/Fire/Earth Stones target spell has been minimally weakened · Removed in the monster Mr. Punish protection for fire and energy · The item Stamina Reload has been fixed · Changed the HP of all stones on Craft Island from 10kk to 2kk HP · Added Enchanted Chest on loot from an Ice/Fire/Earth stone · Added non-pvp zone on entire daily boss island · Added non-pvp zone on all lever bosses (those 2-4 person + Forgotten Demon) · The description of the item Donator Island Access and its text after use has been improved · Kapelusz Ferumbrasa change from magic level +5 to magic level +6 · Every item, at every level with sets from paladin gets -1% protection all (i.e. as something had protection 5%, now it has 4% | as something had 2%, now it has 1% | as something had 1%, now it has no protection at all, etc.) The change is due to the fact that Paladin had the same eq stats as Knight, and it is Knight who is supposed to be a tank, not Paladin · Adding for Knight sword/axe/club fighting to every +1k weapon · Mythica uh has been buffed · Increased rp damage "from hand" · Added loot event tickets from Ice/Fire/Earth stone · Added no pvp on Mefisto/Gazharagoth · Changes in the names of items. Change necessary because there were items with the same names, which could confuse players. · Corrected the description of several items that incorrectly described how much % the item adds max hp or max mana. In a few cases the description showed less than it should have, and in some cases more than it should have, so I emphasize, the DESCRIPTION of the item has been changed, not its stats. · Added a system to load stamina in temple at level 0 (level +1 and -1 not included) · Stamina System has been optimized, the text You already have the maximum stamina will appear only once, so there will be no more spam in chat, and added options for loading stamina for people with Donator Access NON-DONATOR: You entered the arena charging stamina. [DONATOR: NO] 00:00-40:00: +1 minutes of stamina every 1.5 minutes 40:01-42:00: +1 minutes of stamina every 2 minutes
DONATOR: You entered the arena charging stamina. [DONATOR: YES] 00:00-40:00: +2 minutes of stamina every 1.5 minutes 40:01-42:00: +2 minutes of stamina every 2 minutes
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